In update 1.04, 3 Easter Eggs have been hidden in the game.
Uncovering all three will unlock a special in-game skill
worthy of a true ninja master! To help guide players to the Easter Eggs,
Yacht Club Games will release 3 hints (1 hint per Easter Egg)
for 5 weeks on their [website] and [Twitter].

※On June 22, we announced our winner [NixKillsMyths]had won
the right to have their name in the game's credits!
You can find that announcement here.

For more information on this challenge,
please visit [Easter Egg Blog page].

Character Profiles

Cyber Shadow
Nintendo Switch, PlayStation 4, PlayStation 5
※Available as a digital download only
# of Players
1 Player
Release Date
January 26th, 2021
※PlayStation 4, PlayStation 5 release dates are TBD

【amiibo Functionality for the Nintendo Switch Version】

The following amiibo, many of which were mainly sold
in North America and Europe, are compatible with this game:
Shovel Knight, Plague Knight, Specter Knight,
King Knight, Gold Shovel Knight


●Version 1.04 (Updated Jun 15, 2021)

  • [Fix] - Localization fixes for various languages
  • [Fix] - More fixes for some textures when CRT Bad Wires was enabled
  • [Fix] - No more dash-slashing through L-Gion’s remains
  • [Fix] - Delete Data cursor should now properly appear as a skull in all situations
  • [Fix] - You can now Dash Slash to your heart’s content in the final Monkey Dojo room
  • [Fix] - Grabbing SP upgrade before killing Hopper bot created an invisible collision block
  • [Fix] - Quickly shifting between elements of the save menu had a small chance of remaining on-screen when loading a save
  • [Fix] - Pausing the menu at a specific frame while dying caused the pause menu to linger on-screen
  • [Fix] - Chapter 1 - L-GION dialog had a chance of being activated prematurely before landing
  • [Fix] - Chapter 2 - elevator music now properly resets and loops after dying
  • [Fix] - Chapter 2 - Trash compactors and Disposal Barriers are no longer Air Strikeable/Dash slashable
  • [Fix] - Chapter 3 - Service pod SFX no longer interrupt laser beam SFX
  • [Fix] - Chapter 4 - Some art tile improvements for background artwork and player-ability sorting
  • [Fix] - Chapter 6 - Spikes with missing hurt box now do damage as intended
  • [Fix] - Chapter 8 - Apparitor had a chance of causing the player HUD to disappear
  • [Fix] - Chapter 8 - Dialog prompt could sometimes appear mispositioned in some circumstances
  • [Improvement] - amiibo fairies now last longer! (Nintendo Switch only)
  • [Improvement] - Chapter 7 - completion no longer indicated as “unknown” - text changed for better clarification
  • [Improvement] - Chapter 7 - Cyber Drive room - Better pit visibility
  • [Improvement] - Chapter 8 - Difficulty reduced
  • [Improvement] - 0 SP shuriken has been added
  • [Improvement] - Wall Slide and wall jumping timings improved
  • [Improvement] - Uninstall icon for Windows builds now have a proper icon
  • [Improvement] - Fast skip for dialog now added - Hold Sprint + Attack to skip
  • [Improvement] - General camera movement/placement improvements
  • [Improvement] - General stability improvements
  • [Improvement] - Added R1 Dash description to Gear Menu
  • [Improvement] - Can now Dash Slash after Air Strike
  • [???] 3 Hidden Eggs
  • [???] Secret In-Game Skill

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